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CSIT128: Introduction to Web Technology Assignment 2 (Group) 2026 | University of Wollongong

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Published: 09 Apr, 2026
Category Assignment Subject Programming
University University of Wollongong Module Title CSIT128: Introduction to Web Technology
Word Count Assignment 2 (Group)

CSIT128 Assignment 2 (Group)

Your assignment must be submitted to Moodle before the deadline. Named the folder as
A2-GxTyy-UOWID1,UOWID2(Name1,name2) where “x” stands for your tutorial group number and “yy” stands for the team number. For example, A2-G2T05 stands for team 05 in tutorial group 2.

In this folder you should have one MS Words report and all your sources. The sources can be in separate files. Submit it via the Assignment Submission tab in Moodle. Only 1 submission per group. Part of the evaluation include the ability to follow these instructions.

You need to demonstrate your work for this assignment. You may be asked questions during the demo about your code. Part of the evaluation include the ability to answer the question.

Assignment question: Using HTML, CSS, Javascript, XML, XSD, XSL and XLST to develop the content as shown below. There are 3 parts. Use relative link. All source codes need to follow proper programming style and convention to enhance its readability. Your report must include the screenshot of your webpage and the explanation of all your codes.

Part 1:

A table reflecting the following information. The format must be as shown below.

CSIT128: Assignment 2 Group GxTyy
Student Number / Name / Email UOWID
  UOWID
  UOWID

Part 2: Game

This part is a game that the user can play.

The game starts with the following screen in a table structure as shown below.

Part 2: Game Table

Part 2: Game    
Name: [___________]  
Your chosen character: (List box showing X, Y, #, &, 4, 9) Current Score: 0
Start Game Button Stop Game Button  
<1st character> <2nd character> <3rd character>
Highest: 25 Tan Ah Dog    

Instructions

  • The player will provide his/her name in the textbox and pick a target character from a list box showing “X”, “Y”, “#”, “&”, “4”, “9”.
  • The initial value of score is zero and it must be shown as “0” in the box.
  • The name is required, and all game features are disabled without a name.
  • When the player clicks on the “Start Game” button, every 2 seconds, three random characters will be generated and displayed on the screen.
  • The three characters must not repeat at the same time.
  • After starting a game, the chosen character cannot be changed.
  • The player must click on the randomly generated character that was chosen earlier:
    • Correct click → +4 points
    • Wrong click → –2 points
  • The score can become negative.
  • The current score is displayed at the top right corner and must update in real-time.
  • When the player clicks on “Stop Game”, the game stops and the screen remains unchanged.
  • The game maintains the highest score and player name.
  • When restarting the game, the score resets to 0 and generation starts again.
  • The player can change the chosen character before starting a new game.

Part 3

On Moodle site, under Assignment 2 section, download the file A2.xml and study it carefully. Using the content of A2.xml, create the following files:

  • Edited A2.xml file to use the stylesheet S2.xsl
  • A S2.xsd file describing the structure of A2.xml
    • Enforce the following restrictions:
      • <month> → 1 to 12
      • <date> → 1 to 31
      • <dayOfWeek> → Mon, Tues, Wed, Thur, Fri, Sat, Sun
  • A stylesheet file S2.xsl

Display Format (Sample)

Singapore [01/08/20 10:00 PM]

Date Mon Tue Wed Thu Fri Sat Sun
12 Jun         Cloudy with a thunderstorm    
16 Jun   Considerable clouds          
28 Jun             Morning shower, then rain
06 Jul Plenty of sunshine            
10 Jul         Partly sunny    
30 Jul       Plenty of sunshine      

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