Category | Assignment | Subject | Programming |
---|---|---|---|
University | Cardiff Metropolitan University | Module Title | CMP7001 Advanced Programming |
Word Count | 1000 words |
---|---|
Assessment Title | Presentation of a Software Prototype |
Academic Year | 2024-25 |
Submission Deadline | 18th July 2025, 4:00 PM |
To demonstrate the system design skills you have learnt on CMP7001, you are required to design, build, and test a software system to meet the scenario below.
LMP Technologies Ltd. is an engineering centre offering its customers a wide range of services. The centre relies on an MS Access database to book in equipment brought by customers for repair, assign jobs to different technicians, dispatch repaired equipment when customers pay the charges in full, order spares, and send unclaimed equipment to auction houses to recover costs. LMP Technologies would like to replace its current system as it is obsolete and no longer supports its key business processes.
The company has approached you to develop a new system with the following requirements:
Functional Requirements
Non-Functional Requirements
Deliverable
For the project, you are required to record a 10-minute video presentation discussing your initial system design, the object-oriented principles used, and explaining the rationale behind your decisions. A working implementation prototype is not required at this stage. The format of the presentation is up to you, and you can be as creative as you like. You may choose to use presentation slides (e.g. PowerPoint).
Presentations are an important means of professional and academic communication, and it is important that, as engineers, scientists, and analysts, you enhance your skills to communicate your ideas and arguments effectively. You should view this presentation as an opportunity to showcase your system design skills, learnt both within and outside this module.
Although the format of the presentation is up to you, the following elements should be included:
If you use slides, you do not have to include everything on them – use the slides to provide the overall structure of the presentation, but you can jump out of the slides to show diagrams, code, or testing, for example.
Your video presentation should ideally be presented as an unlisted YouTube video, but if you prefer, you can also store the video file on your student's OneDrive with appropriate access setup for your tutor.
Place a link to the video in a text file for submission to Moodle.
Please test your video before submission, checking that the audio and screen capture work correctly.
Object Orientation – A means of structuring software systems around separate, functionally specialised, reusable objects that interact to form a working application.
Design Pattern – A template that outlines the classes and their relationships to accomplish different tasks and solve different problems in software engineering.
Polymorphism – The ability to represent multiple implementations using a single interface or representation.
Exception Handling – A method of cleanly capturing errors and propagating them to calling functions to handle as needed.
Unit Testing – A unit test is a single, discrete test of one aspect of a system. The test runs and either pass or fails, the results of which are reported back to the developer.
VCS – Version Control System. Software used in conjunction with good developer practices to track and manage changes to source code. Git is an example of a distributed version control system, and GitHub is a service built around Git. Bitbucket is an alternative also built around Git.
On successful completion of this module, students will be able to:
This includes elements of the Cardiff Met EDGE (Ethical, Digital, Global and Entrepreneurial skills) and other attributes developed in students through the completion of the module and assessment. These will also be highlighted in the module guidance, which should be read by all students completing the module. Assessments are not just a way of auditing student knowledge. They are a process that provides additional learning and development through the preparation for and completion of the assessment.
This module assessment provides opportunities for students to demonstrate development of the following EDGE Competencies:
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Contribution |
Description |
Learning Outcomes |
Marks |
15% |
Presentation clarity, structure and demonstrated knowledge of the class design.
|
LO1 |
15 |
15% |
Presentation clarity, structure and demonstrated knowledge of included polymorphism features.
|
LO1, LO2 |
15 |
30% |
Presentation clarity, structure and demonstrated knowledge of the design principles used.
|
LO1, LO4 |
30 |
15% |
Presentation clarity, structure and demonstrated knowledge of exception handling.
|
LO3, LO4 |
15 |
15% |
Discussion of analysis and problems faced.
|
LO1, LO3 |
15 |
10% |
Reflection of object-oriented techniques learned on the module.
|
LO1 |
10 |
Total |
100 |
Grade |
Criteria |
70 – 100% (Distinction) |
An excellent presentation is given with clear audio, well-structured slides and suitable length / timing. The discussion of the class diagram is both clear and detailed, and an excellent understanding of object-oriented principles is evident. The discussion of polymorphism is also detailed, demonstrating a deep understanding of the different polymorphic methods used. An excellent understanding of the design patterns employed along with their implementation and function is also evident. A very detailed, discussion of the exception handling code is also given, with both the capture of API exceptions and the throwing of custom exceptions discussed. The reflection of techniques used is honest and goes into detail about what was learned, and the difficulties overcome.
|
60 - 69% (Merit) |
A very good presentation is given with clear audio, well-structured slides and good length / timing, though some aspects could be expanded upon. The discussion of the class diagram is both clear and a very good understanding of object-oriented principles is evident. The discussion of polymorphism is also detailed, demonstrating a very good understanding of the different polymorphic methods used. A very good understanding of the design patterns employed along with their implementation and function is also evident, though some technical elements could be expanded upon and some minor errors are evident. A very good discussion of the exception handling code is also given, with both the capture of API exceptions and the throwing of custom exceptions discussed, but this could be expanded upon and some minor errors are evident. The reflection of techniques used is honest and goes into detail about what was learned, and the difficulties overcome.
|
50 - 59% (Pass) |
A good presentation is given with clear audio, but the structure and timing could be improved upon. The discussion of the class diagram is clear a good understanding of object-oriented principles is evident, though some errors are present. A good discussion of the polymorphic methods used is also given but could be expanded upon. A good understanding of the design patterns employed along with their implementation and function is also evident, though some technical elements could be expanded upon, and some minor errors are also present. A good discussion of the exception handling code is given, but more is needed on throwing custom exceptions and some minor errors are evident throughout. The reflection of techniques used describes the different approaches learned, reading more like a syllabus, but more personal aspects such as how challenges were approached could be included.
|
40 - 49% (Narrow Fail) |
A basic presentation is given – the audio is unclear in places and the structure and timing could also be improved upon. A basic discussion of the class diagram is given but more is needed on the object-oriented principles used and some errors are present throughout. The discussion of the polymorphic methods used could also be expanded upon. Only a basic understanding of the design patterns employed along with their implementation and function is evident, much more is needed on how the patterns have been implemented and some errors are evident throughout. A basic discussion of exception handling is given, but it is not clear the student fully understands the mechanisms from the given presentation. The reflection of techniques used describes the different approaches learned, reading more like a syllabus, little to no personal aspects such as how challenges were approached are evident.
|
35 - 39% (Fail) |
A very basic presentation is given – the audio is unclear throughout; the structure is confusing, and the presentation length does not fit the requirements. Little to no understanding of object-oriented principles is evident from the class diagram discussion. The discussions of the design patterns, polymorphism and exception handling are basic, and need to be significantly expanded. Numerous technical errors are evident throughout the presentation of these elements. The reflection of techniques is very basic and needs to be significantly expanded.
|
<35% (Low Fail) |
No meaningful presentation is given. The audio is of poor quality and there is little to no structure. Very poor understanding of object-oriented principles is presented, and little to no functioning design patterns, polymorphism or exception handling is evident. Many details are left out and many technical errors are present throughout.
|
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